This was a super fun project. We got involved early in the project with one of our favourite collaborators Toby & Pete, helping out in defining the creative and working all the way through to building the interactives with our unique touch of creative coding.
All interactives were designed to be simple and engaging. Each interactive runs on a large 65″ inch touch screen. Two extra interactives were created which use a Kinect camera to track people and turn their movement into interaction on the screen.
Ball Pit interactive uses real-time physics, allowing kids to grab and toss balls around on the screen.
Sandpit interactive is driven using a fluid-sim where colours and particles are generated using touch.
Voronoi interactive draws upon voronoi patterns found in nature, allowing kids to reveal the flora/fauna to which they belong.
Matt demonstrates how to do a sonic boom using the Sandpit interactive.
Rigorous QA testing, pressing as many things as fast as possible. If there is a bug in there, we’ll find it and crush it!
Long press to create whirlpool. Single touch to create ripples. Touch and drag to spray colour and particles.